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DEMONWEB
- SET #17
Distribution (60): 12  | 24  | 24  (0? epics)
Prerelease Date: Oct 30th?, 2008 | Release Date: Nov 7th, 2008 |
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Harbinger |
Dragoneye |
Archfiends |
Giants of Legend |
Aberrations |
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War of the Dragon Queen 1.0 |
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01. Dragonborn Paladin of Bahamut (38pts)

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Medium
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02. Kuyutha, Exarch of Bahamut (88pts)

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Large
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03. Halfling Archer (13pts)
 
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Small
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04. Mezzodemon (42pts)

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Medium
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Lvl:8 Ac:24 Def:21 Spd:5 HP:60
(bm):+15 vs AC;10+5radiant
[] (M):+16 vs AC;10dmg+10 radiant dmg per dragon ally adjacent to this creature
ABILITIES: Good - Dragon - Divine
Special Powers: Foe of Tiamat: allies attacking evil Dragon targets score criticals on an attack rolls of natural 18+
Champion 2
Warband Building: Your warband may include 1 non-Evil Dragon creature, regardless of faction
- Use when an adjacent ally would be hit by a (M)or(R) attack. This creature switches postitions with that ally and is hit y that attack instead.
- Use before taking you first turn of a round.Allies attacks deal +5radiant dmg this round.
STAT CARD
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Lvl:15 Ac:28 Def:27 Spd:fly6 Hp:95
(bm) +21 vs AC;25 dmg
[](C) large cone; +18 vs ref;20 cold+20 fire dmg
[](C) burst 5 enemise only; +18 vs Will; stunned. Recharge when an adjacent Dragon ally is the target of a (M) attack
ABILITIES: Good - Dragon - Unique - Flight
Champion 3
- Use before you roll for initiative. If you win the Ini check, a dragon ally can make an immediate (bm) attack
-Use when a dragon ally is eliminated by an enemy. That ally can make an immediate (bm)attack.
STAT CARD
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LVL:4 AC:19 DEF:14 SPd:6 HP:40
(BM) +5 vs AC;5 dmg
(R)Shortbow [sight] +9 vs AC:10dmg
[](R) [nearest] move up to speed then attack,+10 vs Ac 20 dmg. Recharge when this creature hits waith a range attack
ABILITIES: Good - Halfling - Martial
Special Powers: []Reactive shot:immediate, when hit by a range attack,make a shortbow attack that doesnt provoke opprotunity attacks.
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Lvl:11 AC:27 DEF:23 SPd:6 HP:70
(bm) +18 vs AC, 15 dmg
[] (C) [burst2]; +16 vs Fort; 20 poison dmg; hit or miss, adjacent creatures take ongoing 10poison dmg(save ends) Recharge when first bloodied
ABILITIES: Evil - Demon - Resist:10 Poison
Special Powers: []Skewering Tines; Followup after a (bm) attack;immobilized(save ends).Recharge if no immobilized enemy is adjacent at end of this creature's turn.
STAT CARD
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05. Grinning Imp (9pts)
 
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Small
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06. Infernal Armour (7pts)
 
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Medium
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07. Rakshasa Assassin (43pts)
 
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Medium
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08. Tiefling Cleric of Asmodeus (26pts)
 
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Medium
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LVL:3 AC:18 DEF:15 SPD:fly6 HP:25
(bm)+8 vs AC;10dmg
(m)[]Hellish Poison Sting+8 vs AC;15dmg AND ongoing 10 poison dmg(save ends) AND -2DEF.Recharge when hit by an attack.
ABILITIES: Evil - Devil - Flight
Special Powers:[]Vanish:Replace attack action;This creature is invisible until end of its turn or until it attacks.
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Lvl:3 AC:15 DEF:19 SPD:5 HP:30
(bm) +10 vs Ac;10dmg
(M) +14 va AC; provokes opportunity attacks,20 dmg
ABILITIES: Evil - Devil
SPecial Powers: Opening Move:+4 spd on this creatures first turn of the batle.
Sacrifical Lamb: When this creature is eliminated by an enemy, an adjacent ally immediately heals 15 HP. |
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Lvl:11 AC:25 DEF:23 SPd:7 HP:70
(bm)+16vs AC;10dmg
(M)(2 different targets) +14 vs AC.each 10 dmg
[] (R) range:5; +14 vs WIll; Dazed
ABILITIES: Evil - Rakshasa - Vulnerable:10 Radiant
Special Powers: [][] Shadow form: Use on this creatures turn. This creature has phasing until end of its turn.
Sneak Attack 15.
STAT CARD
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LVl:7 AC:21 DEF:18 SPD:6 HP:50
(bm)Mace: +14 vs ac: 10+5 necrotic damage
(r) Lance of Oblivion:[range5] +12 vs REF:10 necro dmg and Dazed
(a) Seal of the Dammed:[Radius 2 within sight] +12 vs Will;20 nero dmf.Hit or miss, Undead allies in area instead heal 10HP. Recharge when a good creature is eliminated.
ABILITIES: Evil - Tiefling - Divine - +4Will
Special Powers:[] Baleful Sanctuary:Replace attack action: Choose 1 ally within sight: the next time that ally is attacked the attacker takes 10dmg.Recharge when that ally is eliminated.
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09. Vicious Bearded Devil (57pts)
 
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Medium
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10. Deathgrasp Sarcophagus (31pts)
 
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Medium
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11. Drow Adventurer (22pts)
 
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Medium
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12. Drow Demonbinder (34pts)
 
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Medium
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LVL:13 AC:29 Def:25 Spd:6 Hp:80
(bm) +20 vs Ac;15dmg AND ongoing 5 poison(save ends)
ABILITIES: Evil - Devil - Reach:2 - Delvish Teamwork: Adjacent allies have +2AC
Special Powers:Battle Frenzy:+2atk/+10dmg while bloodied
Grasping Beard:Adjacent enemies that move away from this creature take 5 dmg.
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LVl:10 AC:26 Def:20 SPd:0 HP:65
(bm)[]+15 vs Ref: 10 dmg And Entombed.Recharge if no creature is entombed.
ABILITIES: Evil - Demon - Construct - +4Will - Reach:4 - Immune:Poison,Necrotic
Special Powers: Entombed:remove affected target from the battle map.When that target activates, the only action it can take is to make a(bm) attack against this creature.If this creature is eliminated, place the Entombed target in the square this creature occupied.
Shadow Teleport: Replace move action:Place this creature in an occupied victory area.
STAT CARD
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Lvl:7 Ac:22 Def:19 Spd:7 Hp:45
(bm)+14 vs Ac;10dmg AND ongoing 5 poison (save ends)
(r) [range 10,nearest] +14 vs Ac;5 dmg AND ongoing 5 poison dmg(save ends)
ABILITIES: Evil - Drow
Special Powers:Mobile Melee Attack:immediate, after resolving this creatures (m) attack, shift.
[]Parry:cant be used while bloodied;immediate,when a (M) attack would hit ths creature that attack misses instead.
[]Sleep Poison:followup after any attack:+12 vs Fort;Helpless.
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Lvl:10 AC:21 DEF:19 SPd:7 HP:50
(bm)+15 vs Ref;10 acid dmg
(R) sight; +15 vs ref;10 acid dmg AND Dazed
[](M) +6 attacks,+17 vs AC each, 5 dmg each.Recharge when this creature takes 20 or more dmg from an attack
ABILITIES: Evil - Drow - Demon
Special Powers: [] Wings of the Vrock:+2spd and FLight this turn.Recharge when first bloodied.
Eldritch Support: Immediate, when a Demon ally makes an opportunity attack against an enemy in line of sight to this creature; (R) against that enemy.
STAT CARD
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13. Lolthbound Goblin (8pts)
 
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Small
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14. Runespiral Demon (16pts)
 
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Small
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15. Shardsoul Slayer (15pts)
 
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Medium
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16. Solamith (58pts)
 
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Large
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Lvl:3 AC:18 DEF:14 Spd:6 HP:30
(bm)+10 vs Ac;10 dmg
[](C)[large cone] +8 vs Fort;10 thunder dmg,Drow and Goblins immune.
ABILITIES: Goblin - Drow Follower:+2ac/def while a Drow ally is within 5 Squares
Special Powers: Venomous Thirst: +5 dmg against targets taking ongoing dmg.
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Lvl:5 AC:19 DEF:17 SPd:7 Hp:40
(BM) +10 vs Ac;10 dmg
(C) (all creatures in unblocked line between this creature and 1 Arcane creature within 6) +8 vs REF:10 lightning dmg
ABILITIES: Evil - Demon - Arcane - Resist 10:Lightning - Defensive Mobility:+5 AC vs OA while moving.
Special Powers: Lightning Speed:whenever it damages an enemy this creature has +3spd until end of its next turn.
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LVl:5 AC:21 DEf:17 SPd:6 HP:40
(bm) +12 vs Ac; 10 dmg
ABILITIES: Evil - Construct - Shardsoul - Immune: Poison
Special Powers: Death's Release: immediate, when this creature is eliminated:nearest ally has +2 atk/ +10dmg until end of its next turn. If that ally is a Shardsoul, it can also make an immediate (bm) attack
(C)Disorienting Aura: burst 1; USE at end of this creatures turn. +10 vs Will;confused
Powerful Charge +10
STAT CARD
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Lvl:12 AC:24 DEF:20 SPd:7 HP:80
(bm)+19 vs Ac;10 dmg
(A)radius 1; +17 vs ref:15 dmg +15 fire dmg. Hit or miss this creature takes 5 dmg.It can take 10 extral dmg to increase the radius to 3
ABILITIES: Evil - Demon - +6Fort - Resist:10 fire - Reach:2
Special Powers: [](C) Soulfire Retort:small cone;Immediate. when this creature takes dmg from an enemys attack;+18 vs Ref;15+15fire dmg.
STAT CARD
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17. Soulrider Devil (34pts)
 
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Medium
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18. Deathlock Wight (14pts)
 
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Medium
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19. Draegloth Favored One (41pts)
 
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Large
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20. Drow Assassin (7pts)
 
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Medium
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Level 9
AC 21
DEF 18
SPEED 7
HP 45
ATK: Basic Melee: Longsword +15 vs AC; 10 Damage
[] Acid Flame (radius 2 within sight) + 14 vs DEF (Ref); 15 fire damage AND ongoing 10 acid damage (save ends), 10 fire only on miss
[]Black Chill Blast: (large cone) + 14 v DEF (Ref); 15 cold + 10 necrotic Damage, 10 Necrotic only on miss
Abilities: Evil, Devil, +4 DEF (Ref)
Special Powers: Arcane Sacrifice: Replaces move action: THis creature takes 10 damage to recharge one of its attack actions.
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LVL:4 AC:18 DEF:16 SPd:6 HP:35
(bm) +7 vs Fort; 5 necrotic dmg and this creature heals 5 HP
(r) [sight] +7 vs REF:10 necrotic dmg AND immobilized
(R)[range 10] +7 vs Will:target that ends its next turn within 3 squares of this creature is stunned.
ABILITIES: Evil - Undead - Immune:poison - Vulnerable 10:radiant
Special Powers:[] Reanimate:immediate when an Undead ally of level 5 or lowers would be reduced to 0HP,that ally instead remains in play with 10HP.
STAT CARD
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LVL:11 AC:25 DEf:23 SPD:6 Hp:65
(bm)+18 vs AC;15dmg.stunned on critical
(r)[range 6] +16 vs Fort;10 necrotic dmg AND staggered
(a)Unholy Blight[radius 5 within sight] +16 vs Ref;20 necrotic dmg AND staggered.Recharge when first bloodied.
ABILITIES: Evil - Drow - Demon - Divine - Reach:2
Special Powers:[][]Burning Sting:immediate when this creature takes dmg from an attack;the attacker takes your choice of ongoing 10 fire dmg or ongoing 10 acid dmg(save ends)
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LVL:2 AC:18 Def:16 Spd:7 Hp:20
(bm) +6 vs AC;10 dmg
(r)[nearest] +7 vs AC;10dmg
(r)[][sight] +9 vs Ac;5dmg AND ongoing 5 poison dmg(save ends).Recharge at end of turn if this creature doesn't attack on its turn.
ABILITIES: Evil - Drow - Stealth - Hide:if this creature has ranged cover other than from intervening creatures against a non adjacent enemy,it is invisible to that enemy
Special Powers: Sneak attack +5
STAT CARD
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21. Shadow Flayer (40pts)
 
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Medium
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22. Spiderbound Drow Warrior (29pts)
 
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Medium
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23. Thoon Hulk (69pts)
 
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Large
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24. Black Dragon Lurker (32pts)

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Large
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Lvl:12 AC:25 DEF:25 SPD:8 HP:55
(bm)+16 vs AC;15 dmg AND ongoing 5 poison dmg(save ends)
[](C)large cone +15 vs Will 15 psychic dmg AND stunned.Recharge when this creature uses Shadowcloak.
ABILITIES: Evil - Mind Flayer - Stealth - +4Will - Reach:2
Special Powers: [] Shadowcloak:Use at start of this creatures turn; this creature becomes invisible until start of its next turn. Recharge when first bloodied.
Sneak Attack +10(melee only)
STAT CARD
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Lvl:9 AC:24 DEf:21 Spd:6 HP:60
(bm)+15 vs AC;15 dmg
ABILITIES: Evil - Drow - Martial
Special Powers: Spiderbind: use only while bloodied, replace move action:adjacent enemies are immobilized.
(M) Spiderbound Shield:replace attack action: this creature has -4 AC until end of its next turn AND 1 adjacent enemy gains ongoing 5 poison dmg(save ends)
STAT CARD
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Level 14
AC 26
DEF 23
Speed 5
HP 100
Attack Actions
basic: Arm Axe: +17 vs. AC: 30 damage
ABILITIES
Evil*Mind Flayer
+4 DEF(fort)
Immune stun
resist 5 poison
Reach 2
Special Powers
Attack Overdrive: use at the start of this creature's turn, this creature takes 15 damage to gain +4 Attack until the end of its turn.
Defensive Overdrive: Immediate, when damaged by a melee attack this creature takes 10 extra damage to make a Basic attack.
Radiate Quintessence: While this creature is Bloodied, adjacent non-mindflayer creatures take 5 damage at the start of this creature's turn.
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LVL:4 AC:22 DEF:20 SPD:fly 7 HP:50
(bm)+12 vs AC;10 dmg
(c)[]Corrosive breath[large cone] +10vs REF;30 acid dmg,15 acid dmg on a miss.Recharge when first bloodied.
ABILITIES: Evil - Dragon - Flight - Resist 5:acid - Reach:2
Special Powers: Darkness:replace attack action.This creature recharges Corrosive Breath and cannot be targeted by (R) until end of its next turn.
Champion 2
- Use at start of round. Spend 10VP; Until end of round, allacid dmg is increased by +15
- use before taking your first turn of a round.The player whose warband eliminates more enemies that any other this round scores +10VP.
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25. Concord Illithid (72pts)

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Medium
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26. Phaseweb Spider (38pts)

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Large
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27. Skull Lord (41pts)

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Medium
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28. Gnoll Demon Adept (33pts)

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Medium
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Lvl:14 AC:25 DEF:25 SPD:6 HP:85
(bm) +19 vs AC:15 dmg AND immobilized
(C)[]Mind Blast: +17 vs WILL;20 psychic dmg AND stunned;10 Psychin only on a miss.Recharge when an ally destroys an enemy.
ABILITIES: Evil - Mind Flayer - Psionic - Mastermind - +4Will
Special Powers: []Dominate:followup after Mind Blast:Stunned target is instead Dominated.
Champion 2
- use when an enemy is eliminated.That enemy immediately makes a (bm) attack against target of your choice adjacent to it(ally or enemy)
- Use when a creature makes an attack against WILL.Allies get +5 WILL against that attack.
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LV:10 AC:26 DEF:24 SPD:7 HP:75
(BM) +15vs Fort:10 dmg AND ongoing 10 poison dmg(save ends)
[](C)small cone +15 vs REF:5 dmg AND immobilized(save ends).When a creature succeeds on its save against this effect, place it up to 4 squares away from its current location(yer choice) Reharge when first bloodied
ABILITIES: Evil - Demon - Spider - Phasing - Reach:2
SPecial Powers: [] Join the Fray: Replace move action:place this creature adjacent to an Evil,Demon,Spider Ally in line of sight.
SHifting Realities: Whenever this creature hits with a (M) attack it can shift 1 square or slide target 1 square.
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Lvl:9 Ac:23 Def:22 Spd:5 Hp:60
(bm)+16 vs Ac;10dmg +5 cold dmg
(R)sight +14 vs Fort;10necro dmg AND this creature or an undead ally within 5 squares of it heals 10HP
ABILITIES: Evil - Undead - Resist 10:Cold/Necro - Shattered Skull: -4(r) while bloodied.
Champion 3
Warband Building: ALL evil undead creatures are legal in you warband
- use when an Undead ally would be reduced to 0 HP.Transfer 20HP from another Undead ally to that ally.
- Use when any creature takes cold/necro dmg. That creature takes an extra 10dmg of the same type.
STAT CARD
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LVL:8 AC:20 DEf:18 Spd:7 HP:65
(bm)+11 vs AC;25dmg
ABILITIES: Evil - Gnoll - Demon
Special Powers: Pack Attack: +10dmg with a (m)attacks while 2 or more allies are adjacent to target.
Champion 2
Warband Building:Your warband can include 1 Demon creature that doesn't match this champions faction
- Use at start of round.Demon or Gnoll allies have +1attack this round(+2attack if this Champion is bloodied)
- Use when an enemy becomes Bloodied by this Champion. All Demone and Gnoll deal +10dmg against that enemy until end of this Champions next turn.
STAT CARD
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29. Yuan-ti Malison Incanter (51pts)

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Medium
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30. Ogre Pulverizer (27pts)

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Large
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31. Stormrage Blue Dragon (65pts)

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Large
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32. Bugbear Strangler (19pts)
 
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Medium
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Level: 12
AC: 24
Def: 22
Speed: 7
HP: 55
Attack Actions:
Baneflame Staff: +15 vs DEF(Ref); 10 fire Damage AND ongoing 10 poison Damage (save ends)
Mindwarp (sight) +17 vs DEF(Will); 10 psychic Damage
[ ] Dominate (nearest) +15 vs DEF(Will); Dominated
Abilities:
Evil, Yuan-Ti, Arcane, Resist 15 Poison
Special Powers:
Zehir's Tactics: Allies deal +10 Damage to Enemies adjacent to this creature
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Lvl:8 AC:20 Def:15 Spd:8 Hp:75
(bm)+11 vs Ac; 25 dmg
[](M)Use onlt when bloodied +13 vs AC;35dmg
ABILITIES: Ogre - +4Fort - Reach:2
Special Powers: Big Dumb Friend: An adjacent ally can redirect a (M) attack against it to this creature.
STAT CARD
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Lvl:13 AC:27 Def:26 SPd:Fly8 HP:85
(BM)+18 vs AC;15 +10lightning
[](C)line 10+16 vs REF;25 lightning dmg, 10 ightning dmg on miss.Recharge when first bloodied.
(A)Lightning Burst:radius 1 sight, +16vs REF;20 lightning dmg
ABILITIES: Dragon - Resist 30: Lightning
Special Powers: [] Clear the Way:immediate;after this creatures (BM) attack hits;push up to 2 squares AND make another(BM)attack against a different target.
Champion Powers:2
- Use before a creature in your warband makes a (m)attack against a bloodied enemy:+20dmg with that attack.
-use before a creature in your warband makes a (C) attack. For every enemy destroyed by that attack,score +5VP.
STAT CARD
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Lvl:6 AC:22 DEF:20 SPD:7 HP:45
(BM)+11 vs Ac:10dmg
(M) +11 vs REF:10 dmg and Immobilized
ABILITIES: Bugbear
Special Powers: []Body Shield:Redirect a (M) or a (R) attack against this creature to an adjacent immobilized enemy other then the attacker.Recharge:when this creature hits with strangling grasp
Sneak Attack +5
STAT CARD
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33. Bugbear Warrior (17pts)
 
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Medium
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34. Human Bandit (5pts)
 
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Medium
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35. Spiretop Drake (7pts)
 
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Small
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36. Scythejaw (27pts)
 
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Medium
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LVL:5 AC:18 DEF:15 SPD:6 HP:50
(BM)+8 vs AC 10 dmg
[](M) 2 targets adjacent to each other:+8 vs AC:15 dmg each
ABILITIES: Bugbear - Martial
Special Powers: Sneak attack +10
STAT CARD
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Lvl:2 AC:16 DEF:14 SPD:6 HP:25
(BM) +7vs AC;5 dmg
(R) range 4, +7 vs AC;5dmg
[](M) +8 vs AC;15dmg.Recharge when this creature ends its turn in a victory area.
ABILITIES: Human - Martial
Special Powers: Sneak Attack +5
STAT CARD
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Lvl:1 AC:16 DEf:13 SPd:Fly8 HP:20
(BM)+6 vs AC; 5 dmg
ABILITIES: Dragon - Flight - Loyal Follower:+5 AC against opportunity attacks while an active Dragon Champion is in the warband.
Special Powers: High Perch:If this creature ends its turn adjacent to a wall, it can't be targeted by (M) attacks unitl start of its next turn.
Mobile Melee Attack: Immediate; after resovling this creatures (M) attack;Shift
STAT CARD
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lvl:9 AC:25 DEF:22 SPD:4 HP:65
(bm) +14 vs AC 15 dmg
ABILITIES: Construct - immune Poison - Wandering Monster
Special Powers: []Clampdown:Followup a (M) attack. Immobilize(save ends).Recharge if no immobilized enemy is adjacent at end of this creatures turn.
Sneak Attack+10
Viscous jaw: This creature gains combat advantage against immobilized targets
STAT CARD
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37. Autumn Wind Ranger (33pts)
 
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Medium
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38. Blood Slaad (32pts)
 
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Large
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39. Brutal Ogre Warhulk (53pts)
 
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Large
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40. Curse Slaad (55pts)
 
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Large
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Lvl:9 AC:23 DEF:19 Spd:7 HP:55
(BM) +14 vs AC 10 dmg+5dmg when adjacent to WIld Ally
(R) sight: +14 vs Ac:10dmg
[](R) Ricochet Shot (nearest) +15 vs Ac 15 dmg And make this attack against an enemy within line of sight of the first target(max 1 turn)Recharge:when this creature hits with a (M) attack
ABILITIES: Elf - Martial
Special Powers: Not So Close: Immediate when an enemy misses this creature with a (M) attack;Shift 1 sqaure and make a longbow(R) attack against the attacker
Skirmish 10:+10dmg this turn if this creature moved at least 2 squares from where it started before attacking.
STAT CARD
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LVL:10 AC:23 DEF:21 SPd:8 HP:60
(BM) +15 vs Ac;10dmg
[](C) large cone +13 vs Will; 10 dmg AND Dazed
ABILITIES: Slaad - Chaos
Special Powers: Leaping Pounce:flight while charging
Chaos Storm: on any round in which your initiative roll is natural 6-10; this creature recharges Horrid Croak AND all SLaad allies have +2 spd until end of round.
Sneak attack+10
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LVl:11 AC:25 DEF:23 SPD:6 HP:95
(BM)+14 vs AC:25dmg
[](M)make a single attack against each target within reach, +15 vs AC;25 dmg AND push 1 Square. Recharge when damaged by a medium or smaller creature.
ABILITIES: Ogre - +4Fort - Reach:2
Special Powers: Ignore Puny Ones: Can move through medium or smaller enemies.
STAT CARD
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level 14
ac 27
def 25
speed 7
hp 80
basic attack claw +18 vs ac 15 damage
[]ranged Chaos curse(range5)+16 vs def(will) 15 damage and target must roll twice for attacks and saves, taking the lower result(save ends) Recharge when an enemy is eliminated
Abilities
slaad chaos
+4 def(will) reach 2
Special powers
Chaos storm: On any round in which your initiative roll is natural 16-20, this creature recharges chaos curse AND all enemies have -2 speed(min 1) until end of round
Chaos warp: Use at start of this creatures turn: Choose a target and roll 1d20, 1-5 opponent may slide target 1 square; 6-10 pull 1 square;11-15: slide 1 square; 16-20 Push 1 square
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41. Cyclops Hewer (54pts)
 
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Large
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42. Ettin Spirit-Talker (79pts)
 
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Large
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43. Minotaur Warrior (36pts)
 
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Medium
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44. Sharn Redcloak (9pts)

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Medium
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LVL:13 AC:26 DEF:23 SPD:7 HP:80
(BM)+18 vs Ac;20 dmg
[](C)small cone+18 vs AC;20 dmg.Recharge when first bloodied.
ABILITIES: Cyclops - Fomorian - +4Will - Blindsight - Reach:2
Special Powers: Evil Eye: When this creature activate, choose a target enemt. Wntil start of this creatures next turn, whenever the target misses with a (M) attack, this creature can make an immediate (BM) attack against that target if within reach.
STAT CARD
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LVL:12 AC:26 DEF:24 SPD:4 HP:75
(bm) +17 vs AC;20 dmg
(r)[sight]+17 vs WILl;target takes +20dmg the next time it is hit by a (m)attack
(C)[][burst 2] +17 vs Fort;20 necrotic dmg AND 10 extra dmg if target moves on its next turn.Recharge as an activation.
ABILITIES:Primal - Reach:2
Special Powers: Multi-Activation 2: Activates twice per round.
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LVL:10 AC:26 DEF:22 SPD:5 HP:65
(bm) +17vs AC;15dmg
(M)[](up to 2 enemies)+18 vs Ac;30dmg;hit or miss this creature has -4 AC until end of its next turn.Recharge when first bloodied.
ABILITIES: Minotaur
Special Powers: Goring Charge: on a charge +10dmg AND target is immobilizied.
Ferocity:immediate when destroyed make a (bm) attack
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LVL:2 AC:18 DEF:14 SPD:6 HP:25
(BM)+7 vs AC; 10 dmg
(R) sight:+6 vs AC;10 dmg
ABILITIES: Human - Martial
Special Powers: Follow Orders: add you warbands highest Champion rating to this creatures (M) attack rolls
Pincer Attack:Each ally flanking with this creature deals +10dmg against flanked target.
STAT CARD
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45. Warforged Battle Captain (20pts)

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Medium
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46. Corruption Corpse (11pts)
 
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Medium
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47. Hobgoblin Warcaster (10pts)
 
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Medium
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48. Guard Drake (6pts)
 
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Medium
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LVL:6 AC:22 DEF:18 SPd:6 HP:45
(bm)+13 vs Ac; 15dmg
ABILITIES: Warforged - Constructed - martial - immune: Poison - Reach:2
Special Powers: Iron Charge:Use after hitting with a charge attack.An ally can immediately make a charge attack.
Champion 1
- Use at start of this creatures turn. Allies have +2attack this round.
- Use when an ally would be hit by an opportunity attack.That attack misses instead.
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Level 4
AC 16
DEF 14
SPEED 4
HP 25
ATK: Basic Melee: Slam +8 vs AC; 10 Damage
ranged Mote of Corruption: (range 10): +9 v DEF (Fort) 10 necrotic Damage AND Enervated
Abilities: Undead, Immune Poison, Resist 10 Necrotic, vulnerable 10 Radiant
Special Powers: Grave Stink: Each living creature that activates while adjacent to this creature is Slowed and has -2 Attack.
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LVL:3 AC:15 DEF:13 SPD:6 HP:30
(bm)+10 vs AC:5dmg
(R)[range 6]+9 vs REF:10 dmg, ignore insubstantial
(R)[range 6] +9 vs FORT;slide 3 squares
(C)[]Dragonfire Blast:[small cone]+9 vs REF;10 fire dmg AND ongoing 5 fire dmg(save ends).Recharge when first bloodied.
ABILITIES; Hobgoblin - War - Arcane - +4Will
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LVL:2 AC:14 DEF:12 SPD:6 HP:30
(bm)+5 va AC;15dmg
ABILITIES: Dragon - Immune to fear:only while bloodied
SPEcial Powers: Loyal Guardian:+5dmg while an allied champion is within 2 squares.
STAT CARD
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49. Quickling Runner (34pts)
 
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Small
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50. Kruthik Hive Lord (38pts)

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Large
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51. Troglodyte Brute (20pts)

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Medium
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52. Troglodyte Curse Chanter (24pts)

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Medium
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LVL:9 AC:24 DEF:19 SPD:9 HP:50
(BM) +14 vs AC;15dmg
[](M)Thousand Cuts: make 3 (BM) attacks against 1 targets.Recharge when first bloodied
[](M) Spring Attack:this creature moves upto its speed and makes a (bm) attack at any time durning its move.Recharge when no enemy is adjacent at start of this creatures turn
ABILITIES: Fey - +4(ref) - Quick Step 4: can shift up to 4 squares
STAT CARD
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Lvl:6 AC:22 DEF:20 SPD:6 HP:65
(bm)+13 vs AC:15 dmg
[](C)large cone +11 vs Fort:15 dmg AND -2 attacks(save ends),5 dmg only on a miss.Recharge when a beast ally eliminates a creature.
ABILITIES: Beast - Kruthik
SPecial Powers: Gnashing Horde:10 dmg to each enemy that ends its turn adjacent
Sneak attack +10
CHampion Power:2
-Use at start of round.Each enemy that ends its turn adjacent to a beast ally this round takes 10 dmg.
-Use at end of this creatures or a Beast allys turn. Creatures adjacent to the creature that just activated can't shift this round.
STAT CARD
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LVL:7 AC:19 DEF:15 SPD:5 HP:60
(bm) +10 va AC;20dmg
(M)Bite +14 vs AC;10dmg
(m)[]Tooth and Claw:[bloodied target only]Make a Bite and a (NM)attack against that target.
ABILITIES: Troglodyte - +4Fort
Special Powers: Stench:Adjacent living creatures have -2 attack; Troglodytes immune
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LVL:8 AC:22 DEf:21 SPD:5 HP:55
(bm) +15 vs AC:15dmg
(R)[range 5,target effected by stench]+13 vs Fort;ongoing 15 necrotic dmg(save ends;no save while affected by stench)
(R)[range 10]+13vs Fort 10 dmg AND -2attack until end of eound.
ABILITIES: Troglodyte - +4REF
Special Powers: Stench:Adjacent living creatures have -2attacks;Troglodytes immune
STAT CARD
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53. Crazed Kuo-Toa (13pts)
 
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Medium
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54. Deathcap (13pts)
 
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Medium
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55. Kruthik Adult (21pts)
 
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Medium
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56. Stirge Drone (6pts)
 
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Small
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LVL:5 AC:19 DEF:16 SPD:5 HP:40
(bm)+10vs AC;10dmg
(M)[]+10vs AC;20dmg.Recharge when missed by an atack.
ABILITIES:Kuo-Toa - Rage - +4Will
Special Powers: Death Rage:+2atks/+5dmg while bloodied
Slick Maneuver:Replace move action,only while adjacent to an enemy:shift to another square adjacent to that enemy.
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LVL:3 AC:14 DEF:12 SPD:0 HP:40
(C) burst3 +8 svFORT:10 poison dmg
ABILITIES: Object:doesnt score VP"S for occupying victory areas:immune to attacks against Will
Battlefield Terrain:Sets up in a victory area instead of your start area.
Stationary: Cant move;not subject to effects that force movement
Special Powers: Flourishing Fungus: At end of each round; while this creature is in one of your victory areas, score +5 VP if a Drow ally is alsi in that victory area.
Potent Poison: While this creature is in an Opponents victory area, an attack within 5 squares thats deals poison dmg deals +5 poison dmg.
STAT CARD
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Lvl:6 AC:18 DEF:16 SPD:6 HP:55
(BM) +9 vs AC:10 dmg
[](R) range 5,2 Targets: +8 vs FORT, each; ongoing 5 poison dmg(save ends) AND slowed.
ABILITIES: Beast - Kruthik
SPecial Powers: Gnashing Horde:5 dmg to each enemy that ends its turn adjacent.
Sneak attack+10
Surrounding Spikes: This creature gains combat advantage with (M)attacks against any target adjacent to at least 2 Kruthik creatures.
STAT CARD
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Lvl:1 AC:17 DEF:14 SPD:fly6 HP:20
(BM) +6 vs Fort:10 dmg AND -2attack
ABILITIES: Stirge - Flight
Special Powers: Attach: replace attack action;Eliminate this creature. An adjacent living creature takes ongoing 10 dmg(save ends)
STAT CARD
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57. Web Golem (30pts)
 
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Large
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58. Dire Bear Mauler (45pts)

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Large
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59. Girallon (39pts)

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Large
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60. Iron Dragon Prowler (54pts)

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Large
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LVL:9 AC:23 DEF:21 SPD:6 HP:60
(BM)+12 vs FORT:10dmg AND ongoing 5 poison dmg(save ends)
[] (C)small cone: +13 vs REF;Immobilized(save ends); slowed(save ends) on a miss. Recharge when first bloodied.
ABILITIES: Construct - immune:Poison - Reach:2 - Vulnerable 10 fire - Inexorable:can move through enemies
Special Powers: Entrap Attacker: immediate,when missed by a (m) attack;attacker immobilized(save ends)
STAT CARD
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LVl:11 Ac:25 Def:21 Spd:6 HP:95
(bm) +14 vs Ac;20dmg
[][](M):make 2 (M)attacks, if both hit the same target,Immobilized.
(M)[immoblizied targets only] 40 automatic dmg
ABILITIES: Beast - Primal - +4Fort - Reach:2
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LVL:10 AC:22 DEF:20 SPD:8 HP:80
(bm)+13 vs AC;20dmg
(m) 2 attacks against 1 target +13 vs Ac each;10 dmg if 1 hits;30 dmg if both hit
ABILITIES: Beast - +4fort - reach:2
Special Powers: Four-Armed Fury: While Bloodied this creature can use Rending arms twice with a single attack action.
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LVl:11 AC:25 DEF:24 SPD:fly7 HP:65
(BM)+17 vs AC:15dmg
(C)large cone+17 vs Fort:20 lightning dmg AND pull 2 squares.Recharge when first bllodied.
ABILITIES: Dragon - Metallic - Flight - Reach:2
Special Powers: Sneak attack +15
[]Lightning Field: until start of this creatures next turn.each creature that activates adjacent to it takes 10 lightning dmg.
Champion Powers:3
- Use when you win inititative. Score +10vp the first time one of your creatures is hit by an opportunity attack this round.
-Use at start of round. Creatures in your warband have+2 spd this round.
STAT CARD
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--
BOX ART & EPIC FIGURES --

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